On Saturday the Rejects gathered in the Shed-o-War for our last game of the year. This was a special event as we were being joined by Miles (of Lair of the Uber Geek fame) and for this Postie put on a real corker of a game.
Setup
It is the 26th September 1854, the Battle of Alma was fought six days before and won by the British, French & Turkish allies. The beaten Russian army retreated back to Sevastopol to reorganise but has departed for fear of the main army in the area being trapped inside the town. Prince Menshikov has led his men to the open plains North East Sevastopol.
Heading slowly south to invest Sevastopol the combined armies make what was known as the 'Flank March' to avoid the towns big guns, spending the night of 25th September in their encampment at Machenzies Farm and around the Traktir Bridge. The British, French and Turkish forces have decamped and are heading south to invest Sevastopol in a bid to secure the vital supply ports of Balaclava and Kamiesh.
The game is a 'What if' scenario; What if the Russian Army under Prince Menshikov had decided to threaten or attack the Allies on their Flank March. Scouts have spotted Russian troops gathering on the heights near the village of Tchorgoun not far from the Traktir Bridge. Lord Raglan being informed of the situation does not wish to be caught with his troops in march order, so orders those units which are close by to engage the Russian forces that are now in his rear and flank, while the rest of the army continues on its way. Mist hugs the battlefield and neither side can be completely sure where the enemy troops are at the start of the game...indeed some of their own units have become a little lost on the mist.
Order of Battle
Russians - C/O Prince Menschikov (Overall Commander Miles)
16th Div c/o Lt Gen Kvetzinski (Miles)
1st Battalion Vladimir (4), Susdal (4)
2nd Battalion Uglutz (4), Kazan (4)
2x Heavy Guns, 2x Light Guns
17th Div c/o Lt Gen Kiriakov (Lee)
3rd Battalion Moscow (4), Butirsk (4)
Attached 6th Schutzen Battalion
1x Heavy Gun, 3x Light Guns
6th Cavalry Div c/o Lt-Gen Ryzhov (Ian)
6th Battalion 11th,12th Hussars
6th Battalion 11th Uhlans (4Sqn), 53rd Don Cossacks
2x Horse Artillery Light Guns
Reserve 14th Geavy Gun & 14th Light Gun
(660 Infantry Figures, 78 Cavalry Figures & 12 Guns)
British - C/O Lord Raglan
1st Div c/o HRH The Duke of Cambridge
1st Battalion Grenadier, Coldstream and Scots Fusilier Guards
2nd Battalion 42nd, 79th & 93rd Highlanders
2x Medium Gun
2nd Division c/o Sir George Lacy Evans
1st Battalion 41st, 47th & 49th Line
2nd Battalion 30th, 55th & 95th Line
2x Medium Guns
Light Cavalry Division c/o Lord Lucan / Brigade c/o Earl of Cardigan
Cavalry Battalion 8, 11th Hussars, 4th & 13th Light Dragoons, 17th Lancers
1x Horse Artillery Light Gun
French - c/o Marshal St Arnoud
1st Div c/o Canrobert
1st Chasseurs aPiel, 1st Zouaves(2), 7th Line (3)
1x Heavy Gun
2nd Div c/o Basquet
2nd Battalion 3rd Zouaves (2), Algerian Turcos (2)
Light Cavalry Brigade 1st, 4th Chasseurs d'Afrique
Heavy Cavalry Brigade 6th Curassiers, 6th Dragoons
2x Medium Guns
Turkish c/o Suleiman Pasha
1st Division c/o Selim Pasha
1st Battalion Line Battalions (6)
2x Medium Guns
(426 Infantry Figures, 86 Cavalry Figures & 11 Guns)
The Action
The Russian plan was deceptively simple; smash our columns into the Allied lines and hope we don't take too many casualties on the way in. Our Cavalry needed to keep the Allied cavalry occupied over on the right to keep them off my right flank. My division in the centre would keep the French busy and thereby stop Surjit from providing support to the British Division on the hill. This would isolate the British forces there, forcing them to fight alone and unsupported, which we hoped would maximise the chance of success for Miles' frontal assault on the left. The question was, would this work?
Miles division looks formidable and stares across the valley as just a handful of British units and a few medium guns. |
My Line units similarly have a large open plain to cross. Thankfully there is little by way of terrain here to complicate our advance. |
The game starts and after the Russian moves its the turn of the Allies. Here Surjit measures the movement of his French infantry. |
The French centre advancing means I can get into contact quicker, has Surjit over estimated the quality of his troops? |
Postie places yet more Russian Cavalry reinforcements, while Ian looks utterly unimpressed and miserable. |
Now for some British reinforcements... a Battalion of Grenadier, Coldstream and Scots Fusilier Guards right where the Russians least wanted them! |
Looking at the Russian advance and everything still looks quite orderly...it won't be this tidy for long! |
Miles takes a look at the game from the Allied perspective. |
Wooohoo! Russian reinforcements!! Miles gets eight more columns appear. It'll take a while for them to reach the action, but they will be marching as fast as they can in the meantime. |
The British under Ray form an orderly retreat ready to fire on the Russian Charge. meanwhile Surjits French and Turks advance providing a very tempting target for my infantry. |
Ignoring the negativity coming from the other end of the Shed-o-War, Miles send in his columns and begins to assault the British lines. |
Likewise my attack starts and I force back some of the French Artillery and an infantry unit. Some of my columns have taken a severe battering but the attack presses forwards non the less. |
Ray is starting to look a little hard pressed. However he still has a strong position and a a secure flank. |
The second wave of Russians starts to cross the valley. Meanwhile two of their guns continue to pound the closest British units and my Skirmishers continue to harass the enemy in the village. |
More Russian reserves...an utterly superfluous ammunition wagon! We had two arrive but they are so far from the front lines as to be utterly pointless. Thanks Postie!! |
Miles Russian steamroller continues on. Troops pour up the hill and into a Guards unit. All the while the Brits are loosing leaders and crucially a Divisional General in this encounter. |
The Russians have pretty much broken through what at one point looked like an impregnable red wall. The British now face several Battalion and Divisional moral checks. |
Analysis
This was a really tough game with both sides having to show a lot of nerve. The Russians had the simpler task as it was a matter of lining up our columns and trying to smash through the allied lines. Having said that the British didn't make it easy for them and the Russians had to endure a lot of casualties before they could deal back some pain to the allied army. The British French and Turkish forces had a somewhat harder job in they they had to hold their nerve as the Russians advanced. When the columns finally hit the British in particular had to use every ounce of reserve to stop a breakthrough, and by the end of the game they had taken serious casualties, including many Battalion commanders and one Division General.
Despite Ian's dire predictions of disaster early on, the remaining Russian commanders stuck with the plan and won the day. When Postie added up the final points tally the result was 23 points to the Allied Army and a resounding 33 Points to the Russians, although much of that was for enemy generals killed and unit colours taken in Melee.
This was a thoroughly enjoyable game that tested both sides and where the outcome was in the balance for most of the game.
UPDATE: I've had a couple of people ask me who makes the figures used in this game. I'm reliably informed that pretty much all the figures are by Minifigs. Only the French Cuirassiers and Dragons are by other manufacturers and we're not sure where they are from.
Despite Ian's dire predictions of disaster early on, the remaining Russian commanders stuck with the plan and won the day. When Postie added up the final points tally the result was 23 points to the Allied Army and a resounding 33 Points to the Russians, although much of that was for enemy generals killed and unit colours taken in Melee.
This was a thoroughly enjoyable game that tested both sides and where the outcome was in the balance for most of the game.
UPDATE: I've had a couple of people ask me who makes the figures used in this game. I'm reliably informed that pretty much all the figures are by Minifigs. Only the French Cuirassiers and Dragons are by other manufacturers and we're not sure where they are from.
Fantastic looking game!
ReplyDeleteIt was and as the game progressed and more reserves appeared it just got bigger and bigger.
DeleteA spectacular and wonderful massive attack, glad to see an unusual period played...
ReplyDeleteAttacking like this is always going to be risky, but I think its the only way the Russians would win against a force like this.
DeleteA great looking game guys.. well done
ReplyDeletePostie outdid himself this game. All the models are from his massive collection.
DeleteIt was a grand event and I was very fortunate to have the opportunity to play. I think Ray went easy on me
ReplyDeleteSuperior strategy my friend, that's what won the day.
DeleteFantastic looking game, love the masses of troops. Entertaining AAR too. Plus you don't see the Russians win a lot of Crimean War games.
ReplyDeleteIt was a great game and a fantastic way to finish the year. My Tally for 2017 is meagre eight battles fought but with a reputable six wins and only two loses.
DeleteWhat make are the figures?
ReplyDeleteI'm reliably informed that pretty much all the figures are by Minifigs. Only the French Cuirassiers and Dragons are by other manufacturers and we're not sure where they are from.
DeleteGreat looking game, thanks for the write up!
ReplyDelete