It's been over two years since I have played any American War of Independence games in the shed-o-war (the last one was the Battle of Freemans Farm). I really like this period and the look of the games and Posties collection of figures are excellent. Four Rejects gathered to play with sides being decided randomly before any of us saw the setup. The two C/O's (Ray and Richard) then went into the shed and deployed their forces before calling in the second in commands (Surjit and myself).
The Setup
This is a fictional encounter set around the rather grand looking Hadley Hall...my namesake wasn't too pleased to be having a battle on his front lawn. I've no idea which side he sympathised with but as soon as the battle began he and his family wisely hid in the back yard.
Order of Battle
This is the OOB that Postie drew up for us. To explain the letters next to the units mean the following; E means Elite; V Veteran; and T Trained. The number after that is how many figures are in a unit so you can see there is a lot of difference in sizes.
British - c/o Maj-Gen Sir William Howe
1st Brigade Col Meadows
Combined Grenadiers (E) (20)
Combined Light Infantry (E) (20)
2nd Brigade Maj-Gen Grant (1)
23rd Fusilers (V) (16)
42nd Highlanders (V) (16)
55th Line (V) (16)
64th Line (V) (16)
Medium Gun
3rd Brigade Maj-Gen Leslie
7th Fusiliers (V) (16)
27th Line (V) (16)
26th Line (V) (16)
4th Line (V) (16)
Light Gun
4th Brigade Col von Lossberg (Hessians)
Von Woellworth ex von Rall - Grenadier (E) (24)
Von Knyphhausen Fusiliers (T) (24)
Combined Grenadiers (E) (24)
Light Gun
5th Maj-Gen Ernst Von Prueschenk (Hessians)
Jagers - Rifle (E) (16)
American - c/o General George Washington
1st Brigade Col Irving
2nd Pennsylvania Line (T) (16)
5th Pennsylvania Line (T) (16)
7th Pennsylvania Line (T) (12)
10th Pennsylvania Line (T) (12)
Medium Gun
2nd Brigade Gen Poor
1st New Hampshire Line (T) (20)
2nd New Hampshire Line (T) (20)
4th New York Line (T) (16)
Sherburnes Additional (T) (16)
Light Gun
3rd Brigade Gen Patterson
8th Massachusetts Line (T) (20)
12th Massachusetts Line (T) (16)
14th Massachusetts Line (T) (20)
Webbs Additional (T) (24)
Medium Gun
4th Brigade Gen Smallwood
1st Maryland Line (T) (20)
2nd Maryland Line (T) (16)
3rd Maryland Line (T) (20)
Haslets Delaware (V) (16)
Light Gun
5th Brigade Col Daniel Morgan
Riflemen (Rifle) (E) (16)
The Action
I didn't, unfortunately, note down the positions of the various brigades. I have given myself a stern talking to and a slap on the wrist and promise not to be so lax in future!
Initial setup. The British are on the right commanded by Ray and Surjit. |
They check the rules for loopholes before play commences... |
The advance begins. |
Richards lines move forwards. The first units to fire on each other are the skirmishers in front of Hadley Hall and they continue to exchange shot throughout the battle. |
Richard takes a closer look at the skirmishers. |
We decide that the British skirmishers are quackers so close to the duck pond (sorry, had to be said). |
Stirring stuff. This period looks so good...This reminds me of an advert I saw as a kid on the back cover of a comic book... |
Years before I discovered wargaming as a hobby and clearly I was already hooked! |
Smoke fills the air as both sides begin to come within range of musketry fire. The British fire is deadly, but not enough to halt the American advance. |
Badley mauled by gunfire some American units still get in close enough to initiate a charge |
Smoke a flame fills the air and the Maryland boys show their metal in melee. |
Richards attack on the flank may be paying off. One of the Maryland regiments is in, with more ready behind to consolidate any gains made. |
On the far left flank, the Skirmishers continue to pick away at each other. No doubt the owner of Hadley Hall is most displeased with the occasional stary musketball as windows are smashed. |
Washington provides some welcome stability to units that would otherwise have crumbled by now. The Revolutionary advance continues. |
At last, we win initiative! My two flank units surge forward over the hill and unleash two very good volleys at the British. Huzzar! |
In the centre, more fire from my troops whittles down one of the British Regiments but it just retires in good order out of close range. Cowards! |
The American's push forward again. Another regiment manages to close with the enemy but British firepower is starting to take its toll. |
The British line seems to be holding fast and the Americans are bleeding themselves into the ground. One more effort and we'll see where we are at. |
In they go, but the British hold fast and the Americans are forced back again. |
Analysis
Despite being on the losing side (again!) I thoroughly enjoyed that game. I really do like the period and I think Posties home brew rules (called God save the King) work well. Not overly complicated but with enough flavour to give a real feel for warfare in the rebellious colonies. I just hope I don't have to wait another two years before we play this period again.
Nicely done Lee!
ReplyDeleteWhen is your next visit to "the Shed", Fran? Ray is pining. Look at him. Wasted away to practically nothing, the poor soul.
DeleteThanks Fran. I really enjoyed it.
DeleteNice report Lee! :)
ReplyDeleteThanks Tamsin. It was an excellent game, despite being on the loosing side.
DeleteGreat looking game and super report! Looks like a lot of fun all round.
ReplyDeleteBest wishes,
Jason
It was fun, but a tough ask for the Americans.
DeleteExcellent game.Great report. Thanks.
ReplyDeleteThanks.
DeleteLovely looking game and one full of action. Let's hope you get to play again relatively soon.
ReplyDeleteI hope so!
DeleteBloody Hell, you was quick!!!
ReplyDeleteThe TV wasn't on for a change so I was able to concentrate!
DeleteThe owner of Hadley Hall is a lucky (still alive?) man, he's seen a splendid battle with beautiful armies...Marvelous!
ReplyDelete