Sunday, 19 April 2026

Is Wargaming a form of Experimental History?

Can tabletop wargaming really help us understand history, or are we simply creating the illusion of insight with dice and miniatures? This video explores the idea of wargaming as a form of “living history” and asks whether the hobby offers something that books alone cannot provide.

For many historical wargamers, the appeal of the hobby goes far beyond painting miniatures or playing games. It is about stepping into the role of a commander, facing the same kinds of decisions, uncertainties, and pressures that shaped real historical events. Unlike reading, which presents history as a structured narrative, wargaming allows us to interact with it. It turns history into a problem to be solved rather than a story to be absorbed. Through gameplay, we encounter friction, imperfect information, and the unpredictability that defined real battles, offering a different perspective on events we may already know well.


At the same time, this video takes a step back and questions whether we sometimes overstate the value of that experience. Wargaming relies on rules, abstractions, and models that simplify reality. While these systems can help us explore historical ideas, they can also create a false sense of understanding. It is easy to feel like we have “solved” a historical problem after a successful game, but real battles were shaped by factors far beyond what can be represented on the tabletop, including human emotion, political context, and logistical complexity.

The discussion also explores the limitations of focusing on battles alone. While wargaming can deepen our understanding of tactical and operational decisions, history itself is much broader, shaped by culture, economics, and long-term societal change. This raises an important question about how much wargaming can truly teach us about the past as a whole.

Ultimately, the video argues that wargaming is at its most powerful when combined with reading, research, and discussion. Rather than replacing traditional study, it enhances it by encouraging us to ask new questions and engage more actively with historical material. It is not about finding definitive answers, but about exploring possibilities and developing a deeper appreciation for the complexity of the past.

Sunday, 12 April 2026

SALUTE 53 Show Report

For many UK hobbyists, Salute 53 represents the pinnacle of the wargaming calendar—a one-day event that brings together every corner of the tabletop gaming world under one roof. Hosted by the South London Warlords at the iconic ExCeL London, Salute is more than just a convention. It’s a snapshot of the hobby as it exists today. In this show report, I take a reflective look at Salute through the lens of a long-time attendee and dedicated historical wargamer. Over the years, I’ve watched the show evolve. One of the most noticeable changes has been the gradual reduction in the number of historical games on display, something that many wargamers, myself included, have commented on in the past. But rather than framing that as criticism, this video explores the bigger picture.


Historical wargaming, while rich in depth and authenticity, is just one part of an increasingly diverse hobby. Sci-fi, fantasy, and narrative-driven games have surged in popularity, bringing new players and fresh creativity into the space. Salute has adapted to reflect that reality, embracing a broader audience while still retaining elements of its historical roots.

What makes Salute special is precisely that balance. It isn’t a purely historical show, nor is it a competitive tournament environment or a single-system convention. Instead, it occupies a unique niche, one that celebrates the full spectrum of tabletop wargaming. From meticulously researched historical battles to cinematic sci-fi encounters and immersive roleplay-inspired skirmishes, the variety on display is unmatched.

As someone who enjoys not only historical gaming but also roleplaying and science fiction, I find that this diversity is part of Salute’s enduring appeal. It challenges you to step outside your comfort zone, to engage with new ideas, and to rediscover your enthusiasm for the hobby in unexpected ways.

This video is both a celebration of Salute and a reflection on how the hobby continues to evolve. Whether you’re a historical purist, a narrative gamer, or simply someone who enjoys painting and collecting miniatures, there’s something here for you.

Tuesday, 7 April 2026

BigLee's guide to surviving Salute 53

 If you’re planning your first trip to Salute 53, or returning after a long break, this video is your essential primer for navigating one of the biggest tabletop wargaming events in the world. Hosted at ExCeL London, Salute has evolved dramatically over the years, growing into a sprawling, vibrant showcase of everything the hobby has to offer.

In this video, I explore how the show has changed for the better, with a broader mix of historical, fantasy, and sci-fi gaming on display. From immersive demo tables to interactive participation games, Salute is no longer just a shopping trip—it’s an experience. With over 90 demo games and a huge variety of traders, it’s a place where hobbyists can discover new systems, meet creators, and get hands-on with the latest releases and Kickstarter projects.

I also cover the practical side of attending the event. Travel to ExCeL London is easier than ever thanks to the DLR, but parking costs have risen, making planning ahead essential. Inside the venue, accessibility has improved significantly, with pre-bookable accessible parking, free mobility scooters, and plenty of seating areas to rest during a long day on your feet.


Food and drink options are plentiful, though undeniably expensive, so bringing a packed lunch is a popular strategy among seasoned attendees. Queueing, once a major concern, is now well managed with a dedicated indoor space, ensuring a smoother start to the day—even with thousands of visitors arriving before the doors open.

Beyond the games and shopping, Salute offers a rich programme of Hobby Heroes panels and a consistently outstanding painting competition, showcasing some of the best miniature painting talent in the hobby. These elements add depth to the event, making it more than just a convention—it’s a full celebration of tabletop wargaming culture.

Whether you’re a historical wargamer, miniatures painter, or simply curious about the hobby, this guide will help you make the most of your day at Salute 53 and avoid some of the common pitfalls first-time visitors face.


Sunday, 5 April 2026

Who is really in command?

Command and control is one of the most important (and often misunderstood) elements of WWII tabletop wargaming. It’s the invisible force that determines whether your carefully planned attack unfolds like a textbook operation… or collapses into chaos the moment the dice hit the table. In my latest video, I take a deep dive into how four popular rule sets approach this critical aspect of gameplay: Flames of War 4th Edition, Bolt Action 3rd Edition, Chain of Command 2, and Rapid Fire Reloaded.

Each of these games tackles the same historical problem (how commanders influence the battlefield), but they do so in very different ways. Flames of War emphasises formation cohesion and the gradual breakdown of organised forces under pressure. Bolt Action leans into cinematic unpredictability with its order dice system, where momentum can shift in an instant. Chain of Command focuses on the human element, placing leaders at the centre of every decision and making their positioning critical to success. Meanwhile, Rapid Fire Reloaded zooms out to a larger scale, where command becomes a question of coordination, distance, and maintaining control across an entire battlefield.


What emerges from this comparison is not a “best” system, but a set of distinct perspectives on how WWII combat functioned. Each ruleset highlights a different layer of warfare—chaos, leadership, or organisation—and in doing so, shapes the entire feel of the game. The same miniatures and the same historical scenario can feel completely different depending on how command and control are handled.

For tabletop wargamers, this is where the hobby becomes especially rewarding. Exploring different rules isn’t just about mechanics; it’s about engaging with different interpretations of history. These systems invite us to consider how real commanders coped with confusion, limited communication, and the pressure to make decisions in the heat of battle.